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On this page
  • Blader
  • [Buffs]
  • [Blader Mastery]
  • [Knucklet Striker] - BM3
  • Force Shielder
  • [Buffs]
  • [Force Shielder Mastery]
  • [Mortal Bane]
  • [Hammer Crusher] - BM3
  • [Shield Master] - BM2
  • Warrior
  • [Buffs]
  • [Warrior Mastery]
  • [Bloody Spirit]
  • [Axe Destroyer] - BM3
  • [Lancer] - BM2
  • Force Blader
  • [Buffs]
  • [Force Blader Mastery]
  • [Sword Splitter] - BM3
  • [Balde Shooter] - BM2
  • Gladiator
  • [Buffs]
  • [Gladiator Mastery]
  • [Bloodyrusk]
  • [Genocider] - BM3
  • [Death Scyther] - BM2
  • Wizard
  • [Buffs]
  • [Wizard Mastery]
  • [Elemental Dominator] - BM3
  • [Double Caster] - BM2
  • Force Archer
  • [Buffs]
  • [Force Archer Mastery]
  • [Launcher Punisher] - BM3
  • [Twin Gunner] - BM2
  • Force Gunner
  • [Buffs]
  • [Force Gunner Mastery]
  • [Hit Man] - BM3
  • [Heavy Launcher] - BM2
  • Dark Mage
  • [Buffs]
  • [Dark Mage Mastery]
  • [Demon Trigger] - BM3
  • [Grimoire] - BM2
  1. Server
  2. Server Specific Changes

Class Changes

Blader

Blader has always been on top of the charts in every aspect of the game, so he didn't need much of a buff. However, we still didn't leave him out, we made some QoL changes and showed him some love.

[Buffs]

  • Fatality Increase → Instant cast

  • Field of Fear → Instant cast

[Blader Mastery]

  • Increased stats

HP: Increased from 210 to 250

PVE Defense: Increased from 70 to 85

PVP Resist Sword Skill Amp: Increased from 11% to 15%

PVP Resist Magic Skill Amp: Increased from 5% to 7%

PVE Critical DMG: Increased from +3% to 9%

PVE Sword Skill Amp: Increased from +4% to 8%

PVE Damage Reduction: Increased from 24 to 30

  • Added stats

PVE All Attack: Added +35

PVP All Attack: Added +30

Ignore Accuracy: Added +220

Defense Rate: Added +260

PVP Sword Skill Amp: Added +3%

[Knucklet Striker] - BM3

  • Added stats

PVE Defense: Added +320

PVE Damage Reduction: Added +70

  • Attack A

Increased Area from 2 to 3

Increased Range from 1-2 to 1-3

Casting Time from 1.2s to 1.1s

  • Attack B

Increased Range from 1-2 to 1-3

Casting Time from 1.2s to 1.1s

  • Speciality Attack

Reduced Casting Time for each Level

I: 2s -> 1.8s

II: 1.8s -> 1.6s

III: 1.7s -> 1.6s


Force Shielder

Shielder has been one of the weakest, if not the weakest class in CABAL. So, we had to find a way to increase his power without breaking the game. We've made a few adjustments as well as QoL improvements, and we will continue monitoring Shielder's performance in the future.

[Buffs]

  • Guard Break → Instant cast

  • Provocation → Instant cast

  • Field of Provocation → Instant cast

  • Preemptive Defense: decreased cooldown from 180 sec to 120 sec

  • Preemptive Defense: increase duration from 15 sec to 30 sec

  • Preemptive Defense: PVE Critical DMG increased from 35% to 75%

  • Provocation: added Maximum Defense x90% (- 10 % defense)

  • Provocation: no longer shares cooldown with Field of Provocation

  • Field of Provocation: no longer shares cooldown with Provocation

  • Field of Provocation: increased range from 5 to 8

  • Field of Provocation: increased area from 3 to 5

  • Field of Provocation: added Attack Distance -4

[Force Shielder Mastery]

  • Increased stats

HP: Increased from 250 to 320

PVE Defense: Increased from 100 to 145

PVE Ignore Penetration: Increased from 30 to 40

Cancel Ignore DMG Reduction: Increased from 70 to 90

Resist Skill Amp: Increased from 15% to 20%

PVP Resist Sword Skill Amp: Increased from 18% to 23%

PVP Resist Magic Skill Amp: Increased 8% to 12%

PVE Critical DMG: Increased from 3% to 9%

  • Added stats

PVE Penetration: Added +100

PVE All Attack: Added +200

PVE Accuracy: Added +800

PVE Sword Skill Amp: Added +25%

PVP All Skill Amp: Added +2%

[Mortal Bane]

Maximum Defense: Increased from x30% to x50%

Cooldown reduced from 180s to 120s

Duration Increased from 54s to 60s

[Hammer Crusher] - BM3

  • Attack A and B

Casting Time reduced from 1.3s to 1.1s

[Shield Master] - BM2

  • Added stats

PVE Defense: Added +300

PVE Defense Rate: Added +660


Warrior

For the Warrior, we have decided to introduce a lot of buffs to make the class much more viable. In addition to implementing all changes from Episode 38, we have also made adjustments to BM3 and Bloody Spirit.

[Buffs]

  • Morale Shout → Permanent duration

  • Art of Shout → Instant cast

  • Panic Cry (Debuff) → Instant cast

  • Frenzy: increased duration from 17 sec to 25 sec

  • Frenzy: reduced cooldown from 180 sec to 120 sec

  • Frenzy (Target Focus): reduce cooldown from 160 to 90

  • Instant Immunity: added Complete Evasion during the buff

  • Instant Immunity: increased cooldown from 80 sec to 180 sec in WAR, in PVE it stays 80 sec.

[Warrior Mastery]

  • Increased stats

HP: Increased from 300 to 500

PVE Defense: Increased from 85 to 105

PVE Ignore Penetration: Increased from 24 to 27

Cancel Ignore DMG Reduction: Increased from 24 to 27

Resist Skill Amp: Increased from 12% to 15%

PVP Resist Sword Skill Amp: Increased from 14% to 18%

PVP Resist Magic Skill Amp: Increased 7% to 9%

PVE Penetration: Increased from 10 to 100

Ignore Resist Skill Amp: Increased from 2% to 3%

  • Added stats

PVE All Attack: Added +55

PVP All Attack: Added +45

PVP Penetration: Added +10

PVE Accuracy: Added +1200

PVE Critical DMG: Added +30%

PVE Sword Skill Amp: Added +10%

[Bloody Spirit]

Maximum Defense: Increased from x25% to x50%

[Axe Destroyer] - BM3

  • Added stats

PVE Defense: Added +350

PVE Damage Reduction: Added +60

All Attack Up: 700 -> 1600

  • Attack A & B

Reduced Casting time from 1.3 sec to 1.2 sec

  • Speciality Attack

Reduced Casting time from 2 sec to 1.4 sec

[Lancer] - BM2

  • Added stats

PVE Defense: Added +280

PVE Defense Rate: Added +700


Force Blader

We feel that Force Blader is currently very powerful in PVP and also quite useful in PVE during party play. However, he still needs a bit of love all around, along with some QoL changes.

[Buffs]

  • Guard Break → Instant cast

  • Curse of Wither → Instant cast

  • Execration → Instant cast

  • Hard Luck → Instant cast

  • Art of Curse → Instant cast

  • Field of Enervation → Instant cast

  • Field of Execration → Instant cast

  • Art of Curse: reduced cooldown from 180 sec to 120sec (ONLY IN PVE) (it stays 180 in PVP)

  • Elemental Discharge: reduced cooldown from 180 sec to 120 sec

  • Elemental Discharge: increased duration from 14 sec to 25 sec

[Force Blader Mastery]

  • Increased stats

HP: Increased from 200 to 230

PVE Defense: Increased from 45 to 60

PVP Resist Sword Skill Amp: Increased from 13% to 18%

PVP Resist Magic Skill Amp: Increased 6% to 9%

Ignore Resist Skill Amp: Increased from 2% to 3%

Damage Reduction: Increased from 5% to 6%

Resist Critical Damage: Increased from 25% to 38%

  • Added stats

PVE All Attack: Added +100

PVE Critical DMG: Added +31%

PVE Sword Skill Amp: Added +15%

Ignore Accuracy: Added +320

Defense Rate: Added +200

PVP Sword Skill Amp: Added 4%

PVP Critical DMG: Added +14%

[Sword Splitter] - BM3

  • Added stats

PVE Defense: Added +340

PVE Damage Reduction: Added +70

  • Attack A

Area increased from 3 to 4

[Balde Shooter] - BM2

  • Added stats

PVE Defense: Added +240

PVE Defense Rate: Added +500


Gladiator

Gladiator has been very weak and unpopular, just like the other two armor classes, so he also deserves some much-needed love and attention.

[Buffs]

  • Sight Increase → Instant cast

  • Dread (Debuff) → Instant cast

  • Furious duration: increased from 16 sec to 25 sec

  • Furious: decreased cooldown from 180 sec to 120 sec

  • Furious: PVE Penetration from 65 to 103

  • Furious PVE Amp from 15 sec to 37 sec

  • Dread: cooldown decreased from 180 sec to 80 sec

  • Dread: Defense -180 removed,

  • Dread: added Maximum Defense x90% (- 10 % defense)

  • Dread: increased duration from 10 sec to 20 sec

[Gladiator Mastery]

  • Increased stats

HP: Increased from 240 to 280

PVE Defense: Increased from 90 to 115

PVE Ignore Penetration: Increased from 26 to 32

Cancel Ignore DMG Reduction: Increased from 60 to 70

Resist Skill Amp: Increased from 13% to 16%

PVP Resist Sword Skill Amp: Increased from 15% to 19%

PVP Resist Magic Skill Amp: Increased 7% to 9%

PVE All Skill Amp: Increased from 3% to 5%

Cancel Ignore Penetration: Increased from 9 to 25

  • Added stats

PVE All Attack: Added +150

PVP All Attack: Added +55

PVE Penetration: Added +100

PVE Accuracy: Added +1100

PVE Critical DMG: Added +30%

PVE Sword Skill Amp: Added +15%

[Bloodyrusk]

Maximum Defense: Increased from x25% to x50%

Cooldown decreased from from 180s to 120s

Duration Increased from 54s to 60s

[Genocider] - BM3

  • Added stats

PVE Defense: Added +370

PVE Damage Reduction: Added +60

All Attack Up: Changed from 664 -> 1600

  • Speciality Attack

I: Casting Timefrom 2s to 1.7s

II: Casting Timefrom 1.8s to 1.4s

III: Casting Timefrom 1.7s to 1.3s

[Death Scyther] - BM2

  • Added stats

PVE Defense: Added +270

PVE Defense Rate: Added +700


Wizard

Wizard has always been in a pretty good spot overall but has also struggled a lot with survivability. We've tried to give him buffs all around and make him even faster.

[Buffs]

  • Force Hardness → Permanent duration

  • Charging Spirits → Instant cast

  • Raise Spirit → Instant cast

  • Weaken → Instant cast

  • Force Unleashing: duration form 18 sec to 25 sec

  • Force Unleashing: decreased cooldown from 180 sec to 120 sec

  • Force Unleashing (Target Focus): decreased cooldown from 160 sec to 90 sec

  • Force Unleashing: - Defense rate remove

  • Force Unleashing: Add PVE Ignore Penetration +156

  • Raise Spirit: increase SP regen from 300 to 522

[Wizard Mastery]

  • Increased stats

HP: Increased from 110 to 160

PVE Defense: Increased from 45 to 55

PVE Ignore Penetration: Increased from 8 to 10

PVP Resist Sword Skill Amp: Increased from 4% to 6%

PVP Resist Magic Skill Amp: Increased 11% to 14%

PVE Penetration: Increased from 17 to 80

PVE Damage Reduction: Increased from 16 to 22

PVE All Skill Amp: Increased from 2 to 9

  • Added stats

PVE All Attack: Added +75

PVP All Attack: Added +50

PVP Penetration: Added +10

PVE Accuracy: Added +1000

PVE Critical DMG: Added +30%

Defense Rate: Added +190

Attack Rate: Added +160

[Elemental Dominator] - BM3

  • Added stats

PVE Defense: Added +370

PVE Damage Reduction: Added +90

  • Attack A & B

Casting Time reduced from 1.2s to 1.1s

[Double Caster] - BM2

  • Added stats

PVE Defense: Added +300

PVE Defense Rate: Added +900


Force Archer

We feel that Archer has been among the top three classes for a very long time, so we are being very careful not to overtune him while still giving him some well-deserved attention.

[Buffs]

  • Sharpness → Permanent duration

  • Vital Force → Permanent duration

  • Curse of Wither → Instant cast

[Force Archer Mastery]

[Basic Stats]

HP reduced from 150 to 110

[Transcendence Type]

  • Increased stats

HP: Increased from 150 to 190

PVE Defense: Increased from 33 to 40

PVP Resist Sword Skill Amp: Increased from 6% to 9%

PVP Resist Magic Skill Amp: Increased 16% to 20%

Ignore Resist Skill Amp: Increased from 1% to 2%

Damage Reduction:Increased from 3% to 4%

Resist Critical Damage: Increased from 20% to 28%

  • Added stats

PVE Penetration: Added +20

PVE Critical DMG: Added +10%

Ignore Accuracy: Added +250

Attack Rate: Added +150

Magic Attack: Added +40

PVE All Skill Amp: Added +5%

PVE Magic Skill Amp: Added +2%

PVP Magic Skill Amp: Added +5%

[Launcher Punisher] - BM3

  • Added stats

PVE Defense: Added +300

PVE Damage Reduction: Added +100

  • Attack A & B

Casting Time: from 1.3s to 1.2s

  • Speciality Skill

I Casting Time: from 2s to 1.8s

II Casting Time: from 1.8s to 1.5s

III Casting Time: from 1.7s to 1.4s

[Twin Gunner] - BM2

  • Added stats

PVE Defense: Added +200

PVE Defense Rate: Added +850


Force Gunner

We believe that Force Gunner is a very underrated class, but it still needs a well-deserved buff.

[Buffs]

  • Inspire → Permanent duration

  • Lock On → Instant cast

  • Hit Man: increased movement speed from 450 to 500

  • Lock On: decreased cooldown from 170 sec to 120 sec

[Force Gunner Mastery]

  • Increased stats

HP: Increased from 130 to 170

PVE Defense: Increased from 50 to 60

PVE Ignore Penetration: Increased from 10 to 12

PVP Resist Sword Skill Amp: Increased from 5% to 7%

PVP Resist Magic Skill Amp: Increased 12% to 14%

PVE Critical DMG: Increased from 4% to 43%

PVE Damage Reduction: Increased from 18 to 25

  • Added stats

PVE Penetration: Added +92

Ignore Accuracy: Added +210

PVE Magic Skill Amp: Added +3%

PVP Magic Skill Amp: Added +2%

PVP Critical DMG: Added +15%

Attack Rate: Added +160

Magic Attack: Added +80

PVE All Skill Amp: Added +7%

[Hit Man] - BM3

  • Added stats

PVE Defense: Added +300

PVE Damage Reduction: Added +100

[Heavy Launcher] - BM2

  • Added stats

PVE Defense: Added +200

PVE Defense Rate: Added +500


Dark Mage

Dark Mage has been a top DPS class, neck and neck with Blader. So, similar to Blader, we decided to give it some QoL improvements and small buffs.

[Buffs]

  • Crumble Body → Instant cast

  • Curse of Bleeding → Instant cast

  • Leg Fracture → Instant cast

  • Skin Weakness → Instant cast

[Dark Mage Mastery]

  • Increased stats

HP: Increased from 160 to 200

PVE Defense: Increased from 35 to 45

PVP Resist Sword Skill Amp: Increased from 6% to 9%

PVP Resist Magic Skill Amp: Increased from 15% to 19%

Cancel Ignore Penetration: Increased from 16 to 20

Damage Reduction: Increased from 4% to 5%

Resist Critical Damage: Increased from 18% to 25%

  • Added stats

PVE Penetration: Added +25

PVE All Attack: Added +45

Defense Rate: Added +210

Attack Rate: Added +150

[Demon Trigger] - BM3

  • Added stats

PVE Defense: Added +280

PVE Damage Reduction: Added +90

  • Attack A & B

Area Increased from 3 to 4

Range decreased from 1-7 to 1-5

Casting Timefrom 1.2s to 1.1s

  • Speciality Skill

I Casting Timefrom 1.7s to 1.6s

II Casting Timefrom 1.8s to 1.7s

III Casting Timefrom 2s to 1.8s

[Grimoire] - BM2

  • Added stats

PVE Defense: Added +150

PVE Defense Rate: Added +500

Last updated 6 days ago

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